SpawnPass · Rust
Bradley, Patrol Helicopter and MLRS
The three things on the map that can kill a whole group, and when they are worth fighting.
Last checked 2026-09-21
Overview
Bradley, the Patrol Helicopter and MLRS are midgame force multipliers. Each one is a decision about whether you can afford to lose the kit you are wearing.
Bradley at Launch Site
Bradley patrols the road loop through Launch Site. It is the reason a Launch run goes wrong more often than the scientists are. Listen for the engine before crossing open tarmac, and never fight it without a plan and a place to break line of sight.
The Patrol Helicopter
It arrives on a server timer and engages anything it sees. Its loot pays well if you can down it safely, and it will follow you home if you cannot.
MLRS at Abandoned Military Base
Load MLRS rockets into the rear tubes, mount the cabin, insert an Aiming Module, mark a map target and fire. The module is consumed and there is a cooldown. It cannot be fired at monuments or safe zones, and SAM sites will shoot the rockets down.
SAM sites are the counter
A well-placed SAM site handles both the helicopter and incoming MLRS rockets. That is what your roof design is for.