SpawnPass · DayZ

PvP medical and reviving

Winning the fight is half of it. Getting your squadmate back up is the other half.

Last checked 2026-09-21

Overview

Most squad wipes in DayZ are not losing a firefight — they are losing one person, then losing two more trying to reach them without a plan.

Unconsciousness

Blood loss drives unconsciousness, and 1.27 adjusted the delay before it happens. Someone who has gone down is not dead: they are on a clock you can still beat.

Transfusions

Blood bags need compatible types. The wrong type does harm. Saline is the type-agnostic fallback and should be in every group kit.

The rest of the bag

Splints for fractures, morphine for pain, epinephrine to bring someone round. Carry them distributed across the squad, not all on one person.

Recover before you re-engage

Blood regenerates only while energy and water are healthy. Eating and drinking after a fight is part of the fight.

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