SpawnPass · DayZ
PvP medical and reviving
Winning the fight is half of it. Getting your squadmate back up is the other half.
Last checked 2026-09-21
Overview
Most squad wipes in DayZ are not losing a firefight — they are losing one person, then losing two more trying to reach them without a plan.
Unconsciousness
Blood loss drives unconsciousness, and 1.27 adjusted the delay before it happens. Someone who has gone down is not dead: they are on a clock you can still beat.
Transfusions
Blood bags need compatible types. The wrong type does harm. Saline is the type-agnostic fallback and should be in every group kit.
The rest of the bag
Splints for fractures, morphine for pain, epinephrine to bring someone round. Carry them distributed across the squad, not all on one person.
Recover before you re-engage
Blood regenerates only while energy and water are healthy. Eating and drinking after a fight is part of the fight.